D&D Druid Spell Slots 2026: Full Table Guide

In Dungeons & Dragons 5th Edition (updated for 2026), druid spell slots define your wild shape mastery and nature magic prowess. As a druid, you harness the Weave through slots that scale with level, allowing cantrips at will and leveled spells up to 9th level. This list breaks down slots per level, recovery rules, and multiclass notes for optimal builds.

Whether you're a Circle of the Moon tank or a Stars Druid blaster, understanding slots is key to battlefield dominance. We've compiled comprehensive tables and tips for 2026 campaigns, including recent errata on Wild Shape interactions.

Druid Spell Slots by Level

Core progression table.
Core progression table.
  • Level 1: 2 slots
  • Level 2: 3 slots
  • Level 3: 4 slots
  • Level 4: 4 slots
  • Level 5: 4 slots
  • Level 6: 4 slots
  • Level 7: 4 slots
  • Level 8: 4 slots
  • Level 9: 4 slots
  • Level 10+: Varies by subclass
Story beat: add context before recommendations.

Level 1-4 Slots Overview

Editor note: keep language and intent consistent across this section.
Lesson: Early game focus.
Early game focus.
  • 2x 1st-level at L1
  • Add 2nd-level at L3
  • 3rd-level unlocks at L5
  • Short rest recovery for half

Mid-to-High Level Slots (5-10)

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Power spikes here.

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Power spikes here.

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Mid-to-High Level Slots (5-10)

Power spikes here.
  • 4 slots across tiers at L7
  • 5th-level at L9
  • 6th-7th at L11-13
  • Epic slots at L17+

Level 11+ Epic Slots

Endgame might.
Endgame might.
  • 8 slots total at L20
  • 9th-level capstone
  • Subclasses add extras like Archdruid

Multiclass and Recovery Rules

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Advanced mechanics.

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Advanced mechanics.

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Multiclass and Recovery Rules

Advanced mechanics.
  • Full slots on long rest
  • Half on short (rounded up)
  • Pact Magic doesn't stack
  • Wild Shape uses separate pool